4930 error, Hongmeng OS system renders remote image error

Help!!!, in the script of creating prefabs in the list loop of the TikTok mini-game, only Hongmeng reports an error when loading remote images, while Android and iOS are normal. Hongmeng also reports this 4930 error for only some remote images
Code
assetManager.loadRemote(this.itemObj.element_icon, (err, assert) => {
if (this.sp && this.sp.isValid) {
this.sp.getComponent(Sprite).spriteFrame = SpriteFrame.createWithImage(assert)
var ui = this.sp.getComponent(UITransform)
ui.setContentSize(128, 128)
}
})

The reason was located, some pictures were not compressed successfully

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