Please help me find the root cause of the problem

This is a test project I created. I have tried several methods to reference the resource path, but none of them worked. Now the code in this project is a combination of several AI versions that have not found the problem. However, it shows that loading the resource failed and the resource does not exist, but the resource is there. I can’t find it in the official teaching document. I can only kneel down here to the big guys, Orz, please help me. [PreviewInEditor] Failed to load resource backgrounds/fj_1_bg/spriteFrame: Error: Can not parse this input:{“path”:“backgrounds/fj_1_bg/spriteFrame”," requestType “:“path”,“bundle”:”",“preset”:“default”,“priority”:0}

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Preloaded resources must be placed in the resources folder

How do we divide the WeChat mini-games? I don’t know if this question is stupid or not. Anyway, I’m a newbie and I really don’t know.:sob:

Custom bundles use this assetManager, the documentation has